Native SwiftUI apps for iOS, iPadOS, and macOS. From widget to full App Store product. You own every line of code.
You need a native app but agencies charge €50K+ and take 6 months. Freelancers are cheaper but they disappear mid-project. Cross-platform frameworks promise "write once, run everywhere" but deliver apps that feel wrong on every platform.
Apple users expect a certain level of polish: smooth animations, platform-native navigation, proper dark mode support, widgets that actually update, and subscriptions that just work. A React Native wrapper with a hamburger menu is not going to cut it.
And then there is the App Store itself. Screenshot requirements, privacy nutrition labels, review guidelines, StoreKit integration -- the submission process has its own learning curve that can add weeks to your timeline if you have never done it before.
Single codebase, three platforms. Native navigation patterns on each: tab bars on iPhone, sidebars on iPad, menu bars on Mac. Every app feels like it belongs on the platform it is running on.
Subscriptions, one-time purchases, and consumables with the latest StoreKit 2 APIs. Proper receipt validation, family sharing, offer codes, and grace periods. Revenue tracking out of the box.
Home screen widgets that keep users engaged. Lock screen widgets for at-a-glance information. Push notifications with rich content, actions, and proper notification management.
Screenshots for every device size, App Store description, privacy nutrition labels, review guideline compliance, TestFlight beta testing, and submission. We handle the full process from Xcode to live on the App Store.
Every app we build is informed by current Apple HIG research and UX data. We don't just write code — we design for retention, conversion, and App Store success.
of users abandon apps within 3 days if onboarding fails. We design progressive onboarding flows that get users to value in under 60 seconds.
better engagement with structured onboarding and 50% better retention. We use TipKit, contextual tooltips, and learn-by-doing patterns.
conversion rate for 7-day trials (vs 30% for 30-day trials). We optimize trial length, paywall timing, and visual trial timelines for StoreKit 2.
is all you get to demonstrate value. We design first-launch experiences that show — not tell — what the app does. No swipeable tutorials.
Live on the App Store, built with the same process we use for clients.
Track your Claude API usage with native macOS menu bar app. Real-time cost monitoring, daily/weekly trends, usage alerts.
macOS · SwiftUIEnergy cost tracking for Spanish households. Real-time PVPC pricing, consumption analysis, WidgetKit home screen widgets.
iOS · iPadOS · SwiftUIEmail organization based on the PARA method. Smart categorization, project-based inbox, productivity-focused email client.
macOS · SwiftUIFixed pricing. No hourly rates. No surprises.
2-3 weeks
4-8 weeks
Yes. We build universal SwiftUI apps that run natively on iOS, iPadOS, and macOS from a single codebase. The UI adapts to each platform's conventions -- navigation patterns, menu bars, keyboard shortcuts -- so the app feels native everywhere, not like a phone app stretched to a desktop.
Yes, 100%. You receive the full Xcode project, all source code, and documentation. No licensing fees, no revenue share, no strings attached. You can modify, extend, or hand it off to another developer at any time.
Yes. We handle the entire App Store submission process: screenshot generation, app description, privacy policy, App Store Connect setup, TestFlight beta testing, and the review submission itself. If Apple rejects anything, we handle the response and resubmission.
Every project includes 30 days of post-launch support. After that, you can hire us for maintenance at a monthly retainer or handle it yourself -- you own the code. We also build apps with clean architecture so any competent Swift developer can maintain them.